Virtual and augmented reality (VR/AR)Participants will get to know and practically experience state-of-the-art augmented and virtual reality devices and applications. The emphasis is on experience of use, as well as the technical aspects of the operation of these devices. |
Content
- What is virtual reality (VR), augmented reality (AR) and mixed reality (MR)
- Technologies, devices, principle of operation, applications and services in VR, AR and MR systems
- Practical display and use (Oculus Rift CV1 / S, Oculus Quest, MS Hololens, Samsung Gear VR, Google CardBoard, rich print, etc.)
- Learn about the challenges - why can we be bad in VR?
- Development in VR / AR / MR systems in the case of LMMFE's own development projects
- Virtual and augmented reality interfaces (VR / AR)
- User experience in virtual and augmented reality
- Trends and standards
Who should attend
- Employees in the field of convergence services
- Employees in the field of product management
- Employees in the field of WEB
- Employees in the field of multimedia and TV
Goals
After training you will:
- Learn about interfaces for natural interaction and management
- (with gestures, voice and hands, advanced methods of interaction)
- Get acquainted with devices and technologies for providing VR / AR / MR
- Learn about the advantages (and disadvantages) of virtual and augmented reality interfaces
- Know the importance of a good user experience in VR / AR
- Practically experience VR / AR / MR devices and services
- Know current trends and standards
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| Difficulty: |  |
| Type: |   |
| Duration: | 1 day |
| Tutor: | Jože Guna |
| Location: | Faculty of electrical engineering
Tržaška 25
1000 Ljubljana |
| Fees: | 430+DDV | Inquiry
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Status: Closing date exceeded
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